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~boribam

Noming on your paper mache swans
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Gimme Three Steps...

Thu Nov 5, 2009, 11:35 AM
  • Mood: Tired
  • Listening to: Coming Undone - Korn
  • Reading: words
  • Watching: cartoons, Criminal Minds
  • Playing: WoW, Fire Emblem, Pokemon
  • Drinking: pepsi
Commissions: [link]
Demi-gods Contest ((CHECK IT OUT!! Two chances for placing prizes!!))
===

So! Dogs of War Gaming is establishing a WoW TCG league...today is going to be the first day. Each league day comes complete with a list of achievments that add up to points, and point add up to packs and raid boxes.

One of the achievments is playing with a demon hero. I found a cheat :] called "Footsteps of Illidan." It turns one targetted hero or ally into a demon. VICTORY. Hopefully it will slide. If not, I will have to build an Obliveron deck...

I have also decided that my major is, infact, going to be game designing. I can get a major head-start by finding out the names of a bunch of programs meant for game creation. I know I will be getting Poser Pro (or 7) for model creation. I am unsure of what will be used for animation and scenery and whatnot, but I have some basic ideas.

Miscreants
Still on hold literary wise, but the entire series has been fleshed out. The only roadblock is a good way to kick off the series, but conversing with Uncle John and Robby will lead me to it soon...

The Miscreants will be a PC game, played in semi-first-person pov. You will see everything from the waist up of the character you are playing. To change characters, you must enter a safe place (inn, tavern, ect.) and go into a menu screen from a save location (save locations are available everywhere, but only party control is accessible from safe saves).

There will be a customizable attack bar, an organizable inventory, and a shared inventory display (shared must be opened manually). Each character will have specific lines for specific spells or activities. The visual screen will depend on each character...

Hyroderon- Hyro will have the farthest vision of all of the characters, but the edges of the screen will be alert to movement from behind (due to his infusion with the White Arach). His eyes see truth, so if something is not as it appears, it will flash blue-and-red.

Dename Lekamar- Dename will have very accurate sight, being a gun-wielding Time element, and will not miss with most attacks. A second screen of vision will be activated when his weapon is drawn (for easy shooting access for the player).

Yaraheme- Yara's vision is average, and so the player will suffer no casualties or gain any advantages.

Kima- Kima's vision is very vivid, so all of the colors and textures will be apparant (this makes identifying things in the handbook a lot easier than with most characters, so engaging traps is less likely)

Alrin- Alrin has a sixth sense about things (paranoid). While playing at Ali, triggers for traps and hazardous encounters will be marked in flashing blue-and-red. If the player draws to close despite it, Ali will begin to pant heavily or whine. This makes for easy play if you're not ready for that boss just yet...

Creme- Like Yara, Creme has average eyesight, however; Creme will pick up auras from those he encounters (refer to the aura guide for translation).

Lore- Lore is very intune with nature. Hazardous plants will appear as flashing blue-and red; beneficial plants will appear as flashing white-and-green; usable vines/trucks/ect. will appear as flashing orange-and-yellow.

Libidin- Libidin is not very aware of his surroundings, but has average vision.

Masato- Like Alrin, Masato is paranoid, but only of enemies. If an enemy is nearby, Masato will groan or announce "I think I heard something...over there!"

Xerion- Xerion is the hardest character to play as because he is blind. Masato will help Xerion get around, but his vision is greyscale, blurry, and the only thing he picks up on are auras.

Tilence- Tilence's eyes are green, meaning he sees truth. Much like Hyro, false objects will flash blue-and-red.

Sardre Von- Sardre is partially blind in his left eye, so the left side of the screen will be blurred with the right side being clear as day.

This is all I have so far for the individual characters, as I haven't written much else down. I'll get a lot more done when these nails are off and I can focus my typing and sketching a lot better.

Curse of Blood
Dynamics for this game are still being formulated.



If you have any ideas or suggestions (or names of programs), please state them. Bori likes feedback.

Dudes, wtf

Sun Nov 1, 2009, 5:56 AM
  • Mood: Tired
  • Listening to: Coming Undone - Korn
  • Reading: words
  • Watching: cartoons, Criminal Minds
  • Playing: WoW, Fire Emblem, Pokemon
  • Eating: candy
  • Drinking: pepsi
Commissions: [link]
Demi-gods Contest ((CHECK IT OUT!! Two chances for placing prizes!!))
===

Ever notice how people judge things?
Sure, I judge all kinds of shit, but look: I've been right so far.

I just find it funny that this judging has carried over to Pokemon games.

"Kricketune is absolutely useless" "Bibarel is the worst Pokemon ever."

I said nothing of Bibarel, but I said Bidoof looks retarded as can be. I also used Bibarel for HM whoring until recently.

Kricketune is an exceedingly powerful Pokemon, but only if you take the time to raise one. Bibarel is the same way, only Bibarel can take a hit better than Kricketune.

anyway.
I got sick/tired last night, so didn't do shit for Halloween. I was a Fire Spirit, though. Since my Blood Elf ears werent in stock.

At night, I feel like a vampire...

Sat Oct 17, 2009, 3:22 AM
  • Mood: Tired
  • Listening to: Break - Three Days Grace
  • Reading: words
  • Watching: cartoons, Criminal Minds
  • Playing: WoW, Fire Emblem, Pokemon
  • Eating: coffee ice cream
  • Drinking: pepsi
Commissions: [link]
Demi-gods Contest ((CHECK IT OUT!! Two chances for placing prizes!!))
===

(Lol, listening to Three Days Grace. Yay, lyrics!)

Well. It won't be too long (another six or so months) until I can get started on my major. Supposed to be doing IT classes first. I figured get my assosiates with IT and then go on to my graphic design.

I know I've been saying it for ages that my Miscreants would be my first video game, but...I think I'll keep them tucked away for a little bit while the vampire craze is still hot. (though it will always be a hot topic)

I decided that, instead, i would work on my second story ever thought up. "Vampire Curse," as it was originally called, had very little factual work in it and was, instead, a romance flick between the mortal daughter of a vampire hunter and the half-vampiric son of a powerful Countess. It has changed drastically since its creation year (7 years ago). The name had changed to "The Blood Rose" and characters were added, unveiled, and further progressed. Trov was no longer a dunpeal, but instead a full blood vampire, Azeleza was molded into the plotline, and Zema and the gang were molded into actual characters. Now it has become "The Curse of Blood." The plot has solidified, the characters have been completed, the history has been set, and it is all one big thing of awesome.

(I am currently in the process of making a teaser poster using CS3 (and it proves to be somewhat annoying to do with a touch-sensitive mouse and no tablet for easy line strokes). I plan to go full-out with this thing, no matter how long it takes. Hell, I might even build up the courage to approach *Jubilations or someone for some helpful tips.)

Azeleza R. Covoc, son of Count Senerenes "Sen" Yaray Covoc and Lady Lithilia Mae Rossamfier-Covoc, is sent on an errand by his father to secure the last remaining member of the mighty Lee family. Taking with him only two companions (Lucaine Silva, a werewolf, and Adrian Lewis, a fire nymph), the young "prince" leaves his home in the Forest of Frozen Tears and enters the territory of another vampire...
He is greeted by an old friend of the family, Aurien the Bloodletter. Her clan has been in service to the Covoc family for centuries, and she has finally had enough of it. Refusing to hand over "the Lee child," believing young Trov to be her clan's only hope of survival, she attacks the three on the spot. She is defeated, but her life is spared. Aurien gives Azeleza the location of the Lee child, and the three leave on their way...
While waiting in an alley of a rather large town, Adrian and Lucaine have a chat. Azeleza secures Trov's safety and the three return to the Covoc manor with the child in tow. Azel arrives just in time to be greeted by the site of his father being bolted inside of a coffin and his mother being taken away by a wicked count wishing to overthrow the Covoc family. After freeing his father and handing Trov over to the count, Azel takes off with Lucaine at his side and Adrian at his heel...

(not too much else will be revealed. I'm writing the storyline down during my freetime, and will be hosting it on a website of my own.) Any ideas to be contributed will be greatly appreciated (ideas such as: map locations, weapons, enemy ideas, items, travel ideas, and catchy dialogue).

back to work...

Chef Bori?

Tue Oct 13, 2009, 11:00 PM
  • Mood: Tired
  • Listening to: The Beatles
  • Reading: words
  • Watching: cartoons, Criminal Minds
  • Playing: WoW, Fire Emblem, Pokemon
  • Drinking: pepsi
Commissions: [link]
Demi-gods Contest ((CHECK IT OUT!! Two chances for placing prizes!!))
===

So...Bori is going to try her hand in the kitchen. I REALLY want to work with mushrooms, beef, and fruit more than anything else. If I'm lucky and set my mind to it, I can probably get my family to let me cook for Thanksgiving this year (which means we will not be eatting turkey; I hate turkey). So what exactly does Bori have in plan...?

:bulletred: Appetizer
Cinnamin-coated bacon rolls dipped in chocolate sauce.

:bulletred: Main Course
Barbeque-marinated mushrooms (garden variety; cooked), steak, and roasted-almonds and green beans.

:bulletred: Dessert
A fruit salad made of sliced pears (green), apples(red), strawberries, and grapes (red and white).


If I made anyone hungry, I'm sorry. I made myself hungry, so don't worry. I am curious as to how I will marinate mushrooms with barbeque sauce...it should work, and I hope it will...

I'm gonna write down an ingredients list so I can bother mum and hopefully convince her to help me cook...

CONTEST: Demi-gods of the Miscreants

Tue Oct 20, 2009, 8:37 PM
  • Mood: Suggestive
  • Listening to: my instructor
  • Reading: words
  • Watching: cartoons, Criminal Minds
  • Playing: WoW, Fire Emblem, Pokemon
  • Drinking: pepsi
Commissions: [link]
=====

Bold lettering means something about the contest information has been edited.
Itallic formating means a detail about a specific entry-base has been edited.
=====

Bori's got herself a contest going on!! It is for the demi-gods (after some thought and consideration, Lerafyn, Zaifyn, and the rest of the previously listed gods have been demoted to demi-gods, as Norkath's beheading kinda sports a problem in the god concept) in my storyline, The Miscreants of Zimrotha. They'll be starring in their own novel in my Miscreant series (The Gospel of Zimrotha), but that's besides the point.

THE CONTEST IS...
To design/describe a demi-god (that has yet to make a drawn appearance in my gallery), OR to design/describe a demi-god's weapon.

PRIZES...
As there are, in a way, two contests going at the same time, there will be two of each place prizes available. It is also possible to enter BOTH contests (just don't try to run Bori's wallet into the gutter, please :meow: )!!
:bulletred: 1st Prize: A three-month subscription to dA AND one free commission (of your choosing, see the commission page) INCLUDING the hard copy (lamination may or may not be available).
:bulletred: 2nd Prize: A one-month subscription to dA OR one free commission (includes hard copy)
:bulletred: 3rd Prize: One free commission (does NOT include hard copy).

((Contests/prizes may be merged/altered depending on the amount of entries, and how long the contest date will be extended))

ALL ENTRIES ARE DUE BY...
Date extended to December 7th, due to November 5th drawing close, and no entries having been submitted.

SUBMITTING AND GUIDELINES
-Some demi-gods have some pre-set descriptions. This is to help keep the designers on track, and to also keep some of my general ideas intact.

-Weapon design is a lot more free than the demi-god design, as the weapon's appearance is not dependant on the demi-god's appearance and is, instead, based upon their elemental attribute.

-Entries may be in any format (scuplture, drawing, written description), and must be noted to me for submition (Title the note "Demi-god Contest" and host up to three entries in the content of the note).

JUDGING
Judging of the entries will be based on the following: sensitivity (towards viewers; this means, depending on the demi-god/weapon, points will be added or deducted for profanity/weapon structure), creativity (how appealing the overall product is), quality (detail with depth/perseption or description), and cleanliness (this applies only to weapon designs, as smudged lines may lead to problems).

DEMI-GOD DESIGN CONTEST

--Viirashi
Goddess of Ice, Creator of Emotion
Guardian: Aurelesht (three-headed manticore)
Elemental coloring: Pale Blue (hands, ears (pointed), and tail end) God Mark: light spark (google images: starburst effect); right hand(back); pink in color
She is described as being the very essence of ice itself. Though she is the maker of emotion, she never displays emotion of her own, and is rumored to be a hollow husk.

Entries:

--Lerafyn
Goddess of Wind, Creator of Life (and Order)
Guardian: Nazuni (a "snowy owl" Varken)
Elemental coloring: Pale Green (hands, ears (pointed), and tail end) God Mark: Butterfly; lower back; purple in color
Lerafyn is described as being fair and beautiful. Her hair is long and flowing like the breezes she controls, and she always bears a smile on her sun-darkened skin. It has not yet been proven if she controls order or not.

Entries:

--Mayana
Goddess of Water, Creator of Wisdom
Guardian: Tsunazu (siren)
Elemental coloring: Blue (hands, ears (pointed), and tail end) God Mark: Dragonfly; forehead; blue in color
Mayana is described as being the very essence of water. Her hair and clothing cascades down her body, appearing as if she was made of living water. Her skin is pale as the moon that causes the tides. She always holds a sorrowful look upon her face, and is rumored to have inspired the appearance of the sirens.

Entries:
[link] by ~Ciriun

--Thelmar
God of Earth, Creator of Creation and Deception
Guardian: Ehrimaiya (earth golem)
Elemental coloring: Hunter Green (hands, ears (pointed), and tail) God Mark: entangling vines; right leg; white in color
Thelmar is described as being the very spirit and soul of all of nature, with his skin the color of rich, dark soil and his entire being presented as a leafy, vine-y presence. He bears an eternal scowl on his face, and his entire body is decorated in scars and burns.

Entries:

--Uyi
Goddess of Time, Creator of Chaos
Guardian: Aegyris (sphinx)
Elemental coloring: Silver (hands, ears (pointed), and tail end) God Mark: Double-scythe symbol; right shoulder; orange in color
Uyi is described as being fierce and malicious, yet beautiful. She belittles the other demi-gods, as if she were the most powerful. Constantly, however, she is trying to capture Zaifyn’s eye.

Entries:

DEMI-GOD WEAPON CONTEST

--Viirashi’s Bow
Must hold some resemblance to ice
Entries:

--Mayana’s Staff
Must hold some resemblance to water, or must contain blue gem decorations
Entries:
[link] Submitted by :iconciriun:

--Lerafyn’s Blade (katana)
Must contain the classic, Japanese design of a katana
Entries:

--Thelmar’s Shield
Must hold some resemblance to nature
Entries:

--Uyi’s Throwing Stars
Get creative
Entries:

--Aluma's Scythe
Must hold some resemblance to holy light
Entries:

--Norkath's Whip
Get creative (Norkath is a dark god)
Entries:

--Sotheshin's Spear
Must hold some resemblance to electricity (this one is in need of remodeling)
Entries:

--Ramsis' Axe
Must hold some resemblance to fire
Entries:

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